在您的头显设备上体验Tobii
眼动追踪为XR和头显技术赋能,为生态系统中的广泛利益相关者提供价值。
特征
增强设备性能
通过基于注视的动态注视点渲染释放全部算力,并通过动态畸变补偿技术优化性能。在整个视野中以一致的图形清晰度和准确度获得真实感-提升性能和舒适度,延长佩戴使用时间。
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真实感
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图像像清晰度
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全视野范围保真度
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稳定的高帧速
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能够延长使用时间的舒适性
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平滑图像渲染
极致的沉浸感
通过实时非语言交流,如情绪表达和眼神交流,使沉浸感得到提升。帮助减轻压力,提高舒适度。将直观的交互和专注的UI结合,提供无与伦比的对象控制和视觉反馈-赋予用户“超能力”。
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逼真的情感表达
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临场感与协作性
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强化社交属性
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直观的交互
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体贴式用户界面
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赋予用户“超能力”
有价值的洞察
了解行为的理想方式,提供关于人的注意力、意图以及对事件的反应的准确洞察。在健康、培训、模拟、医疗技术、教育技术和科学研究等领域开展研究,开发解决方案。
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深入了解用户行为
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适应性训练与模拟
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认知过程的窗口
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具备生物测量能力的应用
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健康评估
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治疗方法
技术原理
眼动追踪在XR中的工作方式
在XR设备中,眼动追踪组件通常由内置于用户和显示屏之间环形结构中的眼动摄像机和光源组成。通过核心的机器学习算法来处理和解析眼动摄像机捕获的图像信息,生成实时数据流,如瞳孔大小、注视向量和眼皮开合度等。举个例子,这些信息可以用来确定人们对刺激物的追随表现、对场景的反应以及意图。
头显
采用 Tobii 技术的最新头显
Pimax Crystal
PlayStation®VR2
HP Reverb G2 Omnicept Edition
Pico Neo 3 Pro Eye
HTC Vive Pro Eye
媒体评论
技术评论
"Tobii showed us eye tracking inside a VR HMD that was as perfect an implementation as we’ve seen. That, coupled with the company’s unique position in the current market, places Tobii in a prime position for the market’s future."
"Trying Tobii’s technology for just 30 minutes has already ruined me for every VR headset without it. I’d call that a success."
"I left the [Tobii] demo convinced that once you’ve tried a VR headset with eye-tracking included you’ll never want to wear one without it again."
"You can select dialog choices with characters by simply looking at an option and hitting a face button instead of swiping around with an analog wheel. It’s so seamless that I almost forgot I was doing it sometimes — and I never want to go back."
"... the fleeting glance was so crucial to making me feel like I was really there, really being given the stink eye by a character, that I couldn't help but lose myself in the moment.... It's the kind of immersion I haven't gotten from VR in a while."
"Foveated rendering on PS VR2 can bring a massive reduction in GPU usage while producing the same perceptual quality – and, combined with eye tracking technology, the performance gains are even better...We’ve also seen gains up to 3.6x faster when foveated rendering is combined with eye tracking."
新闻和文章
Tobii selected by Sony Interactive Entertainment to be the eye tracking technology provider for PlayStation VR2
PRESS RELEASE
Tobii is pleased to announce its innovative eye tracking technology will be featured in the upcoming PlayStation VR2 headset.
Tobii joins Metaverse Standards Forum as Principal Member
PRESS RELEASE
Tobii announced today its membership in the Metaverse Standards Forum. The new organization aims to encourage and enable the timely development of open interoperability standards essential to an open and inclusive metaverse.
Eye tracking in XR — the 2022 wrap-up and innovations on the horizon
BLOG
Tobii's acting head of XR, Emma Bauer, takes a look back at XR in 2022, talking about some of the things Tobii has been working on and what innovations she expects to see in 2023.
相关产品和解决方案
XR集成平台
眼动追踪已在XR领域中被高度采用,为XR生态系统中的每个人提供更佳的沉浸感、设备性能和交互效果。
设备优化
眼动追踪是一项重要的XR技术,因为它能够通过动态注视点渲染优化设备性能,提升舒适度。
XR开发人员
开发新一代的XR体验、沉浸式游戏和使人愉悦的内容。Tobii XR SDK令虚拟现实头显的眼动追踪应用开发更加容易。
注视点渲染技术
Tobii Spotlight技术是一种软件解决方案,利用人类的视觉来降低XR设备的数据处理和带宽需求。
用户体验与洞察
在XR中构建真实且沉浸式的用户体验需要眼动追踪技术,以此来深入地了解用户的感受以及吸引他们注意力的元素。
系统优化
头戴装置轻量化,脱离设备的远程处理能力以及分离架构技术是XR系统优化的三个关键要素。
Tobii Lens Technology
Tobii Lens Technology是一透镜冷铸造解决方案,是下一代XR、眼镜和其他可穿戴设备所需的高级透镜。
Tobii Ocumen
Tobii Ocumen是一款高级眼动追踪解决方案,可有效地开发VR中的高级分析应用程序。
联系我们
想要了解更多?今天就与我们的眼动专家对话。